Hunter Class
Alternative Names:- Explorer Class, Ghost Class, Shadow Class
A class dedicated ONLY to hunting mobs, collecting resources etc i.e. NO valour ability (PvP) at all. Strictly for Hunters (PvE)
Can't be attacked by Humans or Mags in your chosen land, can't attack either race at ALL. Can't throw wraiths or curses on Humans or Mags but can still use summons/mounts to help you in a fight, can still heal wounds, splinters etc. Can still trade. Can still be attacked in enemy territory but immune to attack in neutral territory.
Can only fight monsters in the game via locations, instances, events etc. Can join fights with other players when fighting NPC's but not when fighting the opposite race. Can still be helped by others in mob fights, can still be helped in enemy territory, can still group up.
New armour class available only to Hunter Class, runes, elements, moulds etc available as current armour classes. Higher level armours (comparison to valor rep gear) available for feats against monsters i.e. Tough Fights, Quantity of Fights etc.
Possibly impliment new "Rep/Valour" mobs as an alternative to getting valour or rep through valour. This would enable the purchase/use of current valour & rep armour along with mounts etc. Or valour could possibly ONLY be gained through exploring the opposite race land and defending yourself as you still can't attack but can be attacked there. Increased valour for Hunter class to compensate for this inability to PvP in all other cases so as to achieve thresholds for relevant reps/armour etc.
I suppose in short this would be basically a single player branch of the game set within the current multiplayer online game so we can still interact but don't need to compete specifically with each other or feel inadequate due to inability to match the best. It's a game against yourself, your goals, your ambition and your own rules.
You control your own destiny & enjoyment level.
NB:- Probably not thought out well but I know what I'm trying to say. It's just my thoughts as you asked so don't shoot the messenger
I'm not a game designer so better people could thrash out the details lol