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Previous  Mystras Deck 

 



 
Obtaining the cards: you can obtain the cards for this deck the same way you can obtain other cards.

Cards can be obtained from these packs:
 





In order to use the deck, you will need to temper it at the forge in Mystras City. To charge it you will need 100 units of Datkhar energy and 3. The chance of tempering is 58%, so its is recommended to use Mo-Datkhar.
 

 
Using the deck will drain it. The next time you want to use the deck you will need to charge it again

Deck Upgrade: This deck of cards can be upgraded. To upgrade the deck you will need an existing deck of the previous level and the following resources and items:
 

 
Datkhar of a Card Game can be obtained by defeating monsters summoned from the deck.

In addition, 30 Datkhar of a Card Game can be exchanged for 1 Stone of Underground Power.
 
30 1
 
 
 
Using the Deck
 
 

When using the deck there is a high probability of being attacked by one of the buffed monsters of MystrasAs a reward you will recieve an increased amount of money, experience and Crystals of Truth (depending on the amount of Monsters).
 

 


After defeating the monster you will recieve a special blessing (as long as you own at least a Green quality deck). It is important to note, that each upgrade of the deck will provide one more blessing.

 

 


With a low probability you can recieve Stone of Underground Power. The chance of obtaining the stone is 5% for the basic deck and 17% for the improved deck.
 

 
Stone of Underground Power will allow you to summon the Exarch of the Dungeons — a formidable and ferocious creature that can only be defeated by fighting shoulder to shoulder with a group of experienced warriors. 
Please note, that the amount of gold coins received is increased for deck owners.
 
 
By defeating the Dungeon Exarch - 5 party members will recieve Experience Elixirs, Gold, Lotus Tea, Inspiration of Datkhar and Influx of Datkhar. Owner of the Stone will recieve 5 Djinnar, while other party members will recieve one Djinnar each.
 

In addition to that, one party member will be lucky enough to recieve an additional reward:
 

But that is not all! One lucky party member will be able to obtain a unique piece of jewelry with increased characteristics depending on the characters level. Please note, that the exact characteristics of the item will be revealed when it is obtained. The lifespawn of the obtained jewelry is 61 days.

The possible range of jewelry characteristics is shown in the tables below.

 

Level 5-6

 
Item Characteristics (revealed when the item is obtained)
Agility from 8 to 10
Protection from 8 to 10
Intuition from 8 to 10
Strength from 9 to 11  
Vitality from 5 to 7
Agility from 18 to 22
Protection from 18 to 22
Intuition from 18 to 22
Strength from 19 to 22 
Vitality from 11 to 13
 
 
 

Level 7-8

 
Item Characteristics (revealed when the item is obtained)
Agility from 16 to 19
Protection from 16 to 19
Intuition from 16 to 19
Strength from 17 to 22 
Vitality from 10 to 12
Agility from 30 to 35
Protection from 30 to 35
Intuition from 30 to 35
Strength from 33 to 38  
Vitality from 19 to 22
 
 
 

Level 9-10

 
Item Characteristics (revealed when the item is obtained)
Agility from 24 to 28
Protection from 24 to 28
Intuition from 24 to 28
Strength from 25 to 29 
Vitality from 11 to 17
Agility from 42 to 49
Protection from 42 to 49
Intuition from 42 to 49
Strength from 46 to 53  
Vitality from 26 to 30
 
 
 

Level 11-12

 
Item Characteristics (revealed when the item is obtained)
Will from 14 to 26
Wisdom from 30 to 54
Fire-Air Penetration from 40 to 72
Light-Darkness Penetration from 40 to 72 

Earth-Water Penetration from 40 to 72 
Concentration from 14 to 26 
Will from 14 to 26
Wisdom from 4 to 8
Fire-Air Penetration from 40 to 72 

Light-Darkness Penetration from 40 to 72 
Earth-Water Penetration from 40 to 72 
Concentration from 14 to 26 
 
 
 

Level 13-14

 
Item Characteristics (revealed when the item is obtained)
Will from 28 to 51
Wisdom from 34 to 62
Fire-Air Penetration from 80 to 144 
Light-Darkness Penetration from 80 to 144 
Earth-Water Penetration from 80 to 144
Concentration from 28 to 51
Will from 28 to 51
Wisdom from 5 to 9
Fire-Air Penetration from 80 to 144 
Light-Darkness Penetration from 80 to 144 
Earth-Water Penetration from 80 to 144 
Concentration from 28 to 51
 
 
 

Level 15-16

 
Item Characteristics (revealed when the item is obtained)
Intuition from 30 to 39
Concentration  from 47 to 62
Strength from 55 to 72
Will from 41 to 54
Wisdom from 55 to 72
Intuition from 40 to 52
Concentration  from 53 to 69
Strength from 64 to 84
Will from 56 to 73
Wisdom from 64 to 84
 
 
 

Level 17-18

 
Item Characteristics (revealed when the item is obtained)
Intuition from 50 to 65
Concentration  from 59 to 77
Strength from 73 to 95
Will from 70 to 91
Wisdom from 73 to 93
Intuition from 70 to 91
Concentration  from 67 to 88
Strength from 93 to 121
Will from 85 to 111
Wisdom from 93 to 121
 
 
 

Level 19-20

 
Item Characteristics (revealed when the item is obtained)
Intuition from 90 to 117
Concentration  from 74 to 97
Strength from 114 to 149
Will from 98 to 128
Wisdom from 114 to 149
Intuition from 125 to 163
Concentration  from 84 to 110
Strength from 141 to 184
Will from 126 to 164
Wisdom from 141 to 184
 
 
 
 
In addition to unique characteristics, all rings and amulets have common characteristics
 
Speed from 2 to 6
Initiative from 3 to 7
Power Reserve from 10 to 30
 
Attention: This Deck can only be used in Mystras.

 

 

 

 


Last updated: December 2025

 


 

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